Game list: 1. Grim Fandango 2. Final Fantasy VII 3. Zork: Nemesis 4. Curse of Monkey Island 5. The Neverhood 6. Callahan's Crosstime Saloon 7. Discworld II 8. Full Throttle 9. Loom 10. Sam and Max Hit the Road These are the top ten games I love and have played more times than I can possibly count. A couple of
them are strictly humorous, but most have a dark and dramatic flair to them. Stories with characters that hurt and fail and pick themselves back up and make something better out of themselves. Also, NONE of these games require you to shoot things at top speed to win. Most have moral plays in them where you have to make a decision about good and evil. Somethingthat I really dig. My favorite game
company is Lucasarts, five of the ten titles listed above are Lucasarts titles in fact. The very first adventure game I ever played and beat on my own was Loom, and it to this day holds a very special place in my heart because of it's amazing background and bittersweet ending. I truly wish Lucasarts would do a remake of it sometime or perhaps even a sequel. I've played tons of other games... here's my 'not
great, but doesn't suck' list (in no particular order): Dark Earth - Fantasy adventure, some combat. Interesting but somewhat cliche' plotline. You're in a post apocolyptic fantasy world and you've been poisoned by some evil stuff and are seeking a cure before your time runs out. I'm currently stuck on this SCREAMINGLY HARD Othello game in it. Still, I only paid five bucks for it new... Quest for Glory V - Another so-so plot, and I wish people would stop jumping on the polygon bandwagon. the thing that makes this a good game is that there's lots to do and a variety of ways to do it. Zork: Grand Inquisitor - If I could add an eleventh to the top ten list, this would be it. It's a funny game with lots of cool stuff in it... but it was a bit too light
for my tastes. I beat it quickly and finished it feeling somewhat empty. The Secret of Monkey Island - Funny game! Another Lucasarts gem... the only thing about it that kept it from the top ten list is that it's somewhat of an old game. If you haven't ever heard of it you're missing out. Return to Monkey Island - Ditto. Discworld - The first Discworld game. Dialogue written by my good friend Paul Kidd! I bought it BEFORE I knew he had done the writing and fell in love with the whole Discworld and its characters. My raccoon mage character, Fenter, is based off of Rincewind. Kings Quest - (I'm lumping all of them together here) I've played three of these. #3, #5, and
#7. They all were a fun way to blow time... but didn;t leave me with any feelings, good or bad. The characters weren't all that touching or believable... it was like watching a sappy movie. Not bad but I didn;t leave with any attachments to the characters or any feelings of great accomplishment. Dark Forces II, Jedi Knight - Another Lucasarts cool game. It was a doom-type shooter which is why I
didn't inhale it like most games... but the fact that you had to choose between good and bad and light and dark and your actions shaped that outcome really made it interesting. I watched my husband play it and then went over all the cutscenes. The Dig - Have I mentioned that I like Lucasarts Adventure games? This one was pretty keen, although I found the animation somewhat stiff. The aliens in it reminded me
of Gryphons I think the thing that kept it from the top ten was that it lacked a lot of the character interaction that I love so much from Lucasarts. Most of the time you spend the game talking to people, this was more of a puzzle game. Morpheus - An interesting game. Reminds me of a cross between Zork Nemesis and the Titanic. Lots of angst... but the puzzles were extremely frustrating. Still, the
plot was interesting. The ending was a bit of a let down until I thought about it some more. I've been told this was somewhat of a 'sleeper hit'. I hope the company makes more games like this... Starship Titanic - If it wasn't for the hilarious scripting in this game I probably would have hated it. The puzzles were insane but the characters in the game made me almost bust a gut. I really like that
parrot, but the interface was weird. You actuyally types in what you wanted to say to people on the screen and they responded to you. Inherit the Earth - An interesting game made by a bunch of friends of mine about talking animals. I dunno if it works on my computer anymore. the plot is somewhat predictable but that doesn;t stop it from being enjoyable. The Kyrandia Series - These I liked. Nice story, good theme, good world. The last in the series about The Jester, Malcolm was the first time I'd played any type of morality game where you could choose a good path or a bad path and accomplish things different ways. they didn;t go as far as they could have with it though. Yoda Stories - Cute Super deformed Star Wars
game. It randomizes the adventures so each one is different. A fun way to burn 10-20 minutes. Games I am indifferent to: Quake, Redneck Rampage, Duke Nukem, Starcraft, Warcraft, Tomb Raider, Half Life, Wing Commander, any Star Trek game, Myst, Ultima. Games that I should have never wasted my money on...
Obisidian - ARGH! First I blew out my soundcard trying to make my computer compatable to play the sound in this thing and had to buy a new one, and THEN I got so frustrated with the puzzles and I never made it past the first level. Game designers, if you're reading this then PLEASE keep one thing in mind... make sure there are equal amount of plot to each of the puzzles. I was ready to throttle my computer
after half an hour of this thing. the shame is that it LOOKED like a nice game... 11th Hour - I've never played 7th guest... but this is another game that frustrated me. If you get stuck on a puzzle then WHAM... you can't go any farther. I hate that. Space Quest 6 - I think that's what they were up to at the time. Firstly, Sierra
games lose their compatability with your computer REALLY quickly. I have a game that's about three years old and it no longer works on my computer. None of my Sierra games more than two years old work on my computer anymore without me jumping through hoops. One of the reasons why I love Lucasarts games so much is their compatability. My classic games from almost ten years ago work just as well as my brand new copy of Grim Fandango. Return to Zork - Bad bad bad bad... bad story, bad graphics, loud and annoying music, bad setup. Here's some advice... if you're going to make a game with live actors... HIRE GOOD ACTORS! Gabriel Knight - I really liked the idea of this game, and I really liked playing it... up until I'd find I'd made one mistake in the gameplay and couldn't go back and now I was stuck for
good. Bleh. Guess what, kiddies... it's a Sierra game. Awaiting reviews: Sanitarium - (Just bought it) Rainbow Six - (Hubby just bought it) Riven - (Still playing it) Games I wanna play: Clandestiny 7th guest Shadows of the Empire Marathon II |